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Post by Deleted on Dec 16, 2016 11:55:21 GMT -6
Question about deathwatch transports: A bunch of the kill team formations include terminators (or vanguard or bikes), but still give the option for drop pods and rhinos. Is that right? I can put termis in a drop pod if they are in a kill team formation? For instance, malleus kill team, which is 5 vets and 1+ terminator. Otherwise, how the hell do they get around? Space Marines have always been able to put terminators in drop pods, however, terminators have the bulky USR so they count as two models for transport capacity. In the example above, the kill team squad of 5 vets and a terminator would use up 7 of the drop pods 10 capacity. The idea that terminators cannot ride in transports comes from a rule in the Transport section for Rhinos & Razorbacks which explicitly forbids Terminator units from embarking in them. *Alternatively, in the Detachment of Formations for the Deathwatch all units gain deepstrike, allowing the whole squad to deepstrike in with the Terminator.*
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Post by mcsardo on Dec 16, 2016 12:28:58 GMT -6
Question about deathwatch transports: A bunch of the kill team formations include terminators (or vanguard or bikes), but still give the option for drop pods and rhinos. Is that right? I can put termis in a drop pod if they are in a kill team formation? For instance, malleus kill team, which is 5 vets and 1+ terminator. Otherwise, how the hell do they get around? Space Marines have always been able to put terminators in drop pods, however, terminators have the bulky USR so they count as two models for transport capacity. In the example above, the kill team squad of 5 vets and a terminator would use up 7 of the drop pods 10 capacity. The idea that terminators cannot ride in transports comes from a rule in the Transport section for Rhinos & Razorbacks which explicitly forbids Terminator units from embarking in them. *Alternatively, in the Detachment of Formations for the Deathwatch all units gain deepstrike, allowing the whole squad to deepstrike in with the Terminator.* I love that rule for the formation, but it comes with a dreadnaught tax who doesn't get to deep strike (or the blackstar flyer, but at that point you're not getting the benefit from deep strike).
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Post by Eric formerly Eric on Dec 16, 2016 12:31:42 GMT -6
Question about deathwatch transports: A bunch of the kill team formations include terminators (or vanguard or bikes), but still give the option for drop pods and rhinos. Is that right? I can put termis in a drop pod if they are in a kill team formation? For instance, malleus kill team, which is 5 vets and 1+ terminator. Otherwise, how the hell do they get around? Space Marines have always been able to put terminators in drop pods, however, terminators have the bulky USR so they count as two models for transport capacity. In the example above, the kill team squad of 5 vets and a terminator would use up 7 of the drop pods 10 capacity. The idea that terminators cannot ride in transports comes from a rule in the Transport section for Rhinos & Razorbacks which explicitly forbids Terminator units from embarking in them. *Alternatively, in the Detachment of Formations for the Deathwatch all units gain deepstrike, allowing the whole squad to deepstrike in with the Terminator.* Ohhhhh, for some reason, I thought that terminators couldn't use drop pods either but I couldn't find where it said that. That's why I post to newbie questions!
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Post by Deleted on Dec 16, 2016 19:27:48 GMT -6
Ohhhhh, for some reason, I thought that terminators couldn't use drop pods either but I couldn't find where it said that. That's why I post to newbie questions! No worries, it is a common mistake.
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Post by Dougtrio on Dec 17, 2016 9:43:18 GMT -6
14 pages, this thread will never die.
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Post by Eric formerly Eric on Dec 17, 2016 11:14:59 GMT -6
14 pages, this thread will never die. I have lots of questions
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Post by Asyrean on Dec 19, 2016 11:16:06 GMT -6
Hey guys, need some input. Anyone know how assaulting a building/fortification works? Specially, I mean if a unit is inside the building and an opponent charges that building. My understanding is that it basically works as if the building is an immobilized transport with a unit inside. Therefore, the unit inside doesn't take part in the combat, and must make an emergency disembarkation if the building is wrecked around them. The attacking unit basically has to destroy the building in order to get to the unit inside.
Is this the right gist?
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Post by Deleted on Dec 19, 2016 12:24:32 GMT -6
Hey guys, need some input. Anyone know how assaulting a building/fortification works? Specially, I mean if a unit is inside the building and an opponent charges that building. My understanding is that it basically works as if the building is an immobilized transport with a unit inside. Therefore, the unit inside doesn't take part in the combat, and must make an emergency disembarkation if the building is wrecked around them. The attacking unit basically has to destroy the building in order to get to the unit inside. Is this the right gist? Yes, buildings are for nearly all purposes considered vehicles, with just a few exceptions. Some useful things to note are: - Buildings are hit automatically in combat
- Units may disembark from a building and charge in the same turn.
- Units embarked in a building can fire overwatch if the building is charged and has firepoints facing that side.
- Units on top of a buildings battlements are not counted as embarked, and as such don't fire overwatch.
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Post by Asyrean on Dec 19, 2016 12:48:09 GMT -6
Thanks Will!
Also, thanks for mentioning overwatch specifically. I assumed you couldn't fire overwatch out of a building, but I see where (in the Transport section of the BRB) it mentions an embarked unit can indeed fire overwatch. Definitely would have missed that.
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