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Post by Deleted on May 3, 2016 7:32:39 GMT -6
Ok great! Thanks for the advice. I wasn't sure about the crater portion mainly. With it being area terrain I wasn't sure if it's cover save was cumulative or not. Anyway your explanation makes sense. Thanks! Technically area terrain doesn't exist in 7th edition. The crater, officially called a moonscape, just provides a flat cover save to models inside. In the BRB they have dataslates for all of the different terrain pieces, although most people tend to disregard the special rules for specific ruins, I.E. Munitorum, Shrine Imperialis, ect.
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Post by Asyrean on May 3, 2016 7:40:01 GMT -6
Well the moonscape and crater are two different things, aren't they? (Technically)
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Post by Nick P on May 3, 2016 9:39:55 GMT -6
Well yes and no; there is no datasheet for a crater in the rulebook, only for the moonscape, which is just a series of craters. So any crater you play with is "a moonscape" which is stupid, but otherwise it would just count as open terrain since area terrain doesn't exist anymore
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Post by Dougtrio on May 3, 2016 12:03:17 GMT -6
Oh, I just read this in the terrain section of the rulebook last night. Craters are 6+ cover to *more rules arguments* inside, but you get +1 cover when going to ground. The Moonscape is a particular GW terrain kit that has the same rules.
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Post by Luke GR on May 23, 2016 14:10:19 GMT -6
I've got a question I've been wondering about with the Knight Atrapos. The FE rules are here:https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Cerastus-Knight-Atrapos.pdf
It says it can be used (for 30k) in a Mechanicum list as a Lord of War or part of a Questoris Knight list as 0-1 per 2000 pts. If I take allies, do I have to have 2000 points in the Knight detachment for the Atrapos to be legal? Or can I just make a 2000 point list with Questoris as my primary detachment and an allied force making it 2000 total points.
Or can I take a Questoris allied detachment with the Atrapos in it and my primary detachment being something else as long as it's a 2000 point army?
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Post by Nick P on May 23, 2016 18:57:50 GMT -6
It just means that until you're over 2000 points in the Questoris Knight Detachment, you only get one atropos. Could be 500 points, or 1999 points- 1 atropos max. Doesn't matter what other detachments you bring, or how many points are in them.
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Post by Luke GR on May 23, 2016 23:20:30 GMT -6
Thanks for the reply, glad I can use the Atrapos right away!
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Post by Asyrean on May 24, 2016 10:06:37 GMT -6
Thanks for the reply, glad I can use the Atrapos right away! Kind of random, but they were just talking about basically this very question on The Long War podcast's most recent episode.
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doubleback
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Post by doubleback on May 27, 2016 15:18:17 GMT -6
Adamantium Will
I demand an explanation
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Post by Deleted on May 27, 2016 15:43:19 GMT -6
If the squad is targeted by an enemy psychic power they gain a +1 on deny the witch rolls.
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Post by rogerspacem on May 27, 2016 18:28:31 GMT -6
Should know this answer but a game store owner has me second guessing myself.
Can you take a formation in a cad or any other detachment aside from decurion (spelled wrong.)
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Post by Deleted on May 27, 2016 18:49:05 GMT -6
A Formation is considered a detachment. Likewise, the CAD (Combined Arms Detachment) and Decurion Style Detachments are, well, detachments. With the advent of 7th edition you can take as many detachments as you like. So it is completely valid to Run a Cad along with a formation, they are just considered separate Detachments.
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Post by Nick P on May 28, 2016 6:35:54 GMT -6
Going even further, you can even take formations from detachments like the decurion separately. So you can take a CaD, an allied detachment, a decurion, and a canoptek harvest in its own should you choose - 100% legal, bound army.
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doubleback
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Post by doubleback on May 28, 2016 12:58:00 GMT -6
So....I only need 3 5's, or I need 2 6's and a 5? I don't really understand what +1 means.
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Post by Deleted on May 28, 2016 13:00:22 GMT -6
Ah, lets say the enemy psyker casts a spell with two successes. Normal, you would need two 6s to deny the power. With adamantine will you need two 5+s instead.
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