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Post by Eric formerly Eric on Feb 26, 2018 13:43:17 GMT -6
What were the comp restrictions if any? I haven't been to one of Tyler's tournaments yet but I know when Madison ran them the focus was on narrative and heavily restricted OP combos. Russell is right, adepticon champs rules. 3 detachments. Dan ran 4 knights. I'd say almost all the lists were very competitive, but a few like mine that stuck to 1 faction were probably a tier below the winners.
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Post by Eric formerly Eric on Feb 26, 2018 13:43:42 GMT -6
Tyler's previous tourneys were more friendly.
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Post by rogerspacem on Feb 26, 2018 13:44:09 GMT -6
Good job on game three. You went for his exposed areas, and tied up those tanks.
Game 2: yeah Doug's list was all of the bodies to block. You did the smart thing and went for objectives. Your list couldn't match his toe to toe.
Game 1: what did he bring? Alpha legion berskers and blood bomb? But what else? Did he bring a 40 man blob of cultist as well that deployed 9 inches away? I'm curious how he stomped you cause there are a lot of soups out there. But it's usually Berskers (alpha) Cultists blob (alpha) O-Blitz (mark of slaanesh) Probably a sorcerer with jump pack Chaos lord with jump Pack. Then varies at this point.
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Post by Eric formerly Eric on Feb 26, 2018 14:48:35 GMT -6
Good job on game three. You went for his exposed areas, and tied up those tanks. Game 2: yeah Doug's list was all of the bodies to block. You did the smart thing and went for objectives. Your list couldn't match his toe to toe. Game 1: what did he bring? Alpha legion berskers and blood bomb? But what else? Did he bring a 40 man blob of cultist as well that deployed 9 inches away? I'm curious how he stomped you cause there are a lot of soups out there. But it's usually Berskers (alpha) Cultists blob (alpha) O-Blitz (mark of slaanesh) Probably a sorcerer with jump pack Chaos lord with jump Pack. Then varies at this point. He had about 5 plague drones, 40 cultists and a bunch of buffing hqs. You going to the dojo this week? I'll give you the play by play in person.
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Post by rogerspacem on Feb 26, 2018 16:27:48 GMT -6
Woah boy 5 drones? I was thinking maybe 3 but yeah that will definitely mess up your nids. What day were you thinking?
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Post by Eric formerly Eric on Feb 26, 2018 17:06:17 GMT -6
Woah boy 5 drones? I was thinking maybe 3 but yeah that will definitely mess up your nids. What day were you thinking? Wednesday? Also probablt this weekend
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doubleback
novice
I rock harder than most, yet less hard than some.
Posts: 1,262
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Post by doubleback on Feb 27, 2018 9:54:49 GMT -6
Woah boy 5 drones? I was thinking maybe 3 but yeah that will definitely mess up your nids. What day were you thinking? Plague Drones are just nasty as hell (as Roger can recently attest to), and I go back and forth a lot as to whether I need more PBC's or just a shitload of drones. Even when you roll bad on them offensively, they last forever and are near impossible to tie down, and some of your main CC armor cracking units are going to have a hard time catching something that moved that fast and can leave combat at will. Right now Chaos Soup has an almost absurd number of tools at their disposal, which is going to be a reoccurring problem with soup armies and balance in general. I think it is hard to argue that any Xenos army outside of Eldar is going to struggle a bit against these composite armies. That you fared as well as you did going mono-faction says a lot about the strength and flexibility of the list you've put together.
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Post by Eric formerly Eric on Feb 27, 2018 10:25:37 GMT -6
Yeah, that's why I don't like soup armies. You basically get to pick and choose the best units for multiple factions with (apparently) no downside. Although I'm actually pretty sure that that army was the only "soup" army at the tourney.
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Post by rogerspacem on Feb 27, 2018 13:00:02 GMT -6
Actually the down side for soup armies, unless you build your detachments right, you lose strags. Of course most chaos units are pretty cheap so building a full detachment of one and another then having one mixed shouldn't be too hard to accomplish.
Double back: yeah them plague drones are tough. Sucks when you don't have good anti armor against them as well.
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Post by Nick P on Feb 27, 2018 13:19:43 GMT -6
I just miss 5th edition where you just brought 1 faction and that was your army. No mixing and matching and min-maxing, for matched play it should just be bring one faction, however many detachments, and one trait/hive fleet/chapter/legion/craftworld etc. Tyler - maybe for the next tourney?
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doubleback
novice
I rock harder than most, yet less hard than some.
Posts: 1,262
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Post by doubleback on Feb 27, 2018 16:27:38 GMT -6
I am not against some fluff approved combos (DG/Nurgle, Thousnad Sons/Tzeentch, World Eaters/Khorne, etc) but largely because each of those groups loses access to the larger catalog of chaos and demons. Death Guard loses access to about half the chaos units...so allowing them to pick up Nurgle demons seems fair and makes story sense, and keeps them from being a comparatively small faction.
What I am against is being able to mix and match every chaos marine chapter with every demon allegiance with renegade guard. That turns 3 already large factions into one giant faction that draws on about 1/3 of the models in the game.
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Post by Eric formerly Eric on Feb 27, 2018 16:44:04 GMT -6
Totally fair. Chaos soup is just weird because I've seen it have alpha legion, death guard, khorne, nurgle and tzeentch. 7th edition superfriends was way worse, with wolves, dark angels, and white scars in a single unit (wolfstar woohoo)
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