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Post by Russell on Jan 25, 2017 16:10:53 GMT -6
UPDATE:
I found the camera used to take the pictures of the new leaks:
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Post by daniel, why on Jan 25, 2017 20:27:49 GMT -6
Kill Slaanesh?! Shit, should I just throw my Slaanesh army in the trash? They wouldn't erase an entire army...would they?
I'm actually getting resentful of my own Eldar for propagating this mess on my Daemons.
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Post by Nick P on Jan 26, 2017 9:32:39 GMT -6
Slaanesh is kill
No
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Post by Nick P on Jan 26, 2017 9:33:55 GMT -6
No but seriously, I don't think they'll kill slaanesh, just move the storyline closer to that moment. Creating a new cult within all 3 eldar factions that is dedicated to worshipping the god of death, that gets more powerful as people around them die, etc. is cool as hell - but I don't think they'd delete one of the 4 pillars of chaos so quickly.
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Post by Deleted on Jan 26, 2017 9:44:27 GMT -6
I just watched the Warhammer TV live stream and they talked about the rules for the Ynari (That is what the Cult of Ynnead is called). Its made up of models pulled from all three Eldar Codexes, but you can't take some choices as not all eldar are onboard with Ynnead. Specifically they mentioned that the Haemonculus Covens are opposed to Ynnead and the Ynari to the point that they are openly at war with each other. The Ynari replace Battle Focus & Power from Pain with their own army wide rule that provides close combat and survivability buffs to your Ynari units as other nearby Ynari units die. Basically, the Ynari absorb the souls of the dying to become more powerful.
+SPOILER ALERT+ Other things of Interest: The Emmisary of Ynnead is a Succubi who was once a Craftworlder and Corsair The Blade of Ynnead is wearing armor that is what "true" Eldar armor would have looked like, I.E. the stuff from before the Fall. Biel-Tan is not totally dead, its just broken up. Craftworlds are like space hulks apparently, just a bunch of Eldar Ships that held together by The Infinity Circuit. Biel-Tan's circuit breaks and makes the Ycarne, Avatar of Ynnead which causes the ships to drift apart from each other.
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Post by Asyrean on Jan 26, 2017 11:23:22 GMT -6
I just watched the Warhammer TV live stream and they talked about the rules for the Aeldari (That is what the Cult of Ynnead is called). Its made up of models pulled from all three Eldar Codexes, but you can't take some choices as not all eldar are onboard with Ynnead. Specifically they mentioned that the Haemonculus Covens are opposed to Ynnead and the Aledari to the point that they are openly at war with each other. The Aeldari replace Battle Focus & Power from Pain with their own army wide rule that provides close combat and survivability buffs to your Aeldari units as other nearby Aeldari units die. Basically, the Aeldari absorb the souls of the dying to become more powerful. +SPOILER ALERT+Other things of Interest: The Emmisary of Ynnead is a Succubi who was once a Craftworlder and Corsair The Blade of Ynnead is wearing armor that is what "true" Eldar armor would have looked like, I.E. the stuff from before the Fall. Biel-Tan is not totally dead, its just broken up. Craftworlds are like space hulks apparently, just a bunch of Eldar Ships that held together by The Infinity Circuit. Biel-Tan's circuit breaks and makes the Ycarne, Avatar of Ynnead which causes the ships to drift apart from each other. That is so cool. I'm excited to see what happens.
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Post by Nick P on Jan 26, 2017 11:47:48 GMT -6
This is awesome, just watched it myself too Will! (btw, if you're not subscribed to Warhammer Live on twitch, I recommend it. Awesome fodder for watching while painting/modeling - if you have Amazon prime, you get a free subscribe, so do it).
Overall I'm ecstatic about this. This is the perfect scenario for someone like me, who has mostly dark eldar, a smattering of basic craftworld units, and corsairs. Now I just have one more option to play my army in more of a mixed way, 3 cool models to add to my collection (that all look, as luck would have it, more like Dark Eldar than Craftworlders!), and a new detachment/set of special rules that might get me to bring more wyches and incubi to the board.
I also REALLY love that my eldar are already red/black, so I can reasonably just throw them in as Ynnari without much fuss. Hoping to high heaven they have access to wraithknights....
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Post by jefferestinpeace on Jan 26, 2017 11:51:03 GMT -6
where nids
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Post by Deleted on Jan 26, 2017 12:00:36 GMT -6
Allegedly Nids were involved in the book some how, but it seemed like it was a small role/cameo. That was the same treatment the Eldar had in Fall of Cadia though, a small nod, and they are the focus for book 2. As such, I'd expect Nids and GSC to play a prominent role in Book 3 Gathering Storm, with a return to Chaos as the focus in Book 4.
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Post by jefferestinpeace on Jan 26, 2017 13:07:34 GMT -6
Allegedly Nids were involved in the book some how, but it seemed like it was a small role/cameo. That was the same treatment the Eldar had in Fall of Cadia though, a small nod, and they are the focus for book 2. As such, I'd expect Nids and GSC to play a prominent role in Book 3 Gathering Storm, with a return to Chaos as the focus in Book 4. i blame you if not
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Post by 1D3chan on Jan 28, 2017 11:24:25 GMT -6
This is awesome, just watched it myself too Will! (btw, if you're not subscribed to Warhammer Live on twitch, I recommend it. Awesome fodder for watching while painting/modeling - if you have Amazon prime, you get a free subscribe, so do it). Overall I'm ecstatic about this. This is the perfect scenario for someone like me, who has mostly dark eldar, a smattering of basic craftworld units, and corsairs. Now I just have one more option to play my army in more of a mixed way, 3 cool models to add to my collection (that all look, as luck would have it, more like Dark Eldar than Craftworlders!), and a new detachment/set of special rules that might get me to bring more wyches and incubi to the board. I also REALLY love that my eldar are already red/black, so I can reasonably just throw them in as Ynnari without much fuss. Hoping to high heaven they have access to wraithknights.... I just hooked my Amazon Prime Account to Twitch and did the same thing. I would have not have known that was an option unless you told me. Is it one free subscribe a month? Thanks man Also, I watched the episode. Can we just take a moment to recognize how incredibly talented the miniatures sculptor they had on is? Listening to that dude talk about sculpting was mind blowing. He's the guy who designed the new Lord of Change model, as well as the Glottkin and the AoS Dwarven Magmadroths. Highly recommend. So as far as the Ynnari Faction goes, based on what they said, when an Eldar unit dies (completely), another unit close to it gets a major buff as "the souls of the dead unit enter the living unit". That's why they're saying "hey now there is a use for you to take Wyches and Guardians" because it's basically an 80 point upgrade for your good unit. My guess is that it will give the other unit an Invul or FnP but I would not put it past GW at all to like....give the living unit an extra wound per model or something (Exarchs have 2 Wounds specifically because their Armor shares the souls of dead Exarchs). I think that would be too strong but it will be mitigated when that faction can't take Wraithknights or ImmateriumJumpers
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Post by Nick P on Jan 28, 2017 18:06:03 GMT -6
I'm betting its something good, possibly even D6 regained wounds/models, something like that. I can't wait to find out.
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Post by Nick P on Feb 8, 2017 13:54:44 GMT -6
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Post by Nick P on Feb 8, 2017 13:55:35 GMT -6
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Post by Nick P on Feb 8, 2017 14:05:05 GMT -6
So recap:
All units in the army gain the Ynnarii faction in addition to their normal faction - so special rules that effect "eldar/dark eldar/harlequin faction" still work. Nice pre-emptive fix GW.
All units lose battle focus and power from pain, but gain the Strength from Death rule. Whenever a unit is destroyed (read: this doesn't specific non-vehicle unit), one of your units within 7" gets to either move, run/shoot, or charge into combat even if it already did this turn. You only get one Soul Burst action per turn per unit, but whether that means game turn - or rather player turn, as I suspect - is going to be the topic of much debate. Also this works for both enemy AND friendly units.
The detachment is much like the detachments in Fall of Cadia - ie, you can basically take your normal Eldar or Dark Eldar army, and just slam a few pieces from the other codexes into it instead of having an allied detachment. You also still get all the formations from Eldar, Dark Eldar and Harlequins (but not Haemonculi Covens, womp).
Some of the formations look kinda "meh", I don't know how often they'll see play - however, the Ynneads Net formation looks incredible. Its a warlock conclave on bikes, reavers, windriders, and a unit of skyweavers. So just all the bikes. Then, when you roll for reserves, they all come in at the same time - and you get to pick a table edge for each of them to come on from. So you guarantee a unit of scatterbikes coming into your opponents flanks to threaten objectives or reavers with blasters or heat lances to threaten rear armor in your opponent's deployment zone. Pretty powerful stuff.
The psychic powers are a little meh, situational and lots of witchfires with the goal of removing characters so you can spread the soul-bound actions from what I can tell. The warlord traits seem decent, in terms of acting as a force multiplier and making your warlords unit pretty buffed.
Also its been leaked that Visarch is 150, Yvraine is 200, and the Yncarne is 275. So adding their triumverate will set you back 625 points. I'll be throwing my new Ynarri list up in the theory hammer thread shortly, but its basically my normal DE army + triumverate + wraithknight. Not over powered, but definitely better than straight dark eldar on its own!!
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