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Post by Joelercoaster on Mar 12, 2015 9:47:20 GMT -6
HQ Haemonculus - Scissorhand, Armor of Misery
Elite Trueborn x5 - 4x Blaster, Venom - +Splinter Cannon Grotesques x4 - Abberation upgrade, Raider - Lance
Troops Warrior x5 - Venom - +Splinter Cannon Warrior x5 - Venom - +Splinter Cannon Warrior x10 - Sybarite upgrade, Raider - Lance, Splinter Racks
Heavy Ravager - Lances, Night Shields
1k on the nose, for I am precise.
Did some streamlining - special weapons were dropped across all troops to limit confused roles. Venoms are built to flit at 36", not be tempted into the danger zone by a single pseudo-reliable 18" weapon. Likewise, it's really easy to justify dropping off 5 naked warriors in the backfield for objective camping. Sprung for the Sybarite because spare points, and also the Ld buff will keep the bigger troop unit around for late-game fearless objective camping.
Outside of that, fairly self-explanatory. 1250 would likely see Scourges and a Razorwing added, and dropping the Sybarite so the flyer can rock Lances.
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Deleted
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Post by Deleted on Mar 12, 2015 11:16:30 GMT -6
I'd run some blood crazied marines at that. Would be a good time I think. How fast do Grotesques move?
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Post by Joelercoaster on Mar 12, 2015 11:42:42 GMT -6
Standard movement, not fleet. Here they have the Raider, in many lists they get a WWP via attached character.
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Post by Deleted on Mar 12, 2015 14:40:02 GMT -6
I think the raider is the more useful option, deepstrike causes you too waste two turns with cc units.
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