Post by Deleted on Mar 6, 2015 23:36:05 GMT -6
So, this has been a long running thread on Dakka Dakka, but I figured Id port it over to here so we could see what the people in our group come up with. Basically you just come up with you own character(s), the story behind them and the rules for them on the battlefield. Feel free to comment on other people's characters or to suggest changes if you disagree with anything.
A general rule that the Dakka forum adopted for this was to add 10pts to the base models cost for every change you make to its rules, that is not set in stone but gives you a good feel for something that is closer to being balanced. An example I pulled from the Dakka thread looks like this:
Put as much or as little effort into it as your willing to. I'd really love to have some cool characters that we as a group agree are balanced enough to put on the table a few times, and maybe play some cool narrative games with them.
A general rule that the Dakka forum adopted for this was to add 10pts to the base models cost for every change you make to its rules, that is not set in stone but gives you a good feel for something that is closer to being balanced. An example I pulled from the Dakka thread looks like this:
Preceptress Jehanne: 200 points
The humble, brutal heir of Saint Praxedes
WS:5 BS:5 S:3 T:3 W:3 I:4 A:3 Ld:10 Sv:3+/3++
Unit Type: Infantry (Character)
Unit Composition: 1 (Unique)
Wargear: power armour, bolt pistol, frag grenades, krak grenades, melta bombs, Praesidium Protectiva, War Hymnal
Ecclesiarchy Relics: The Sceptre of Vengeance
This extraordinarily destructive mace was ancient when Saint Praxedes wielded it on her day of martyrdom. Years later, the Order of Our Martyred Lady sent a team to recover it. One of the few survivors was the young Jehanne -- and none other has borne it since.
Strength:x2, AP:2, Melee, Armourbane, Concussive, Monster-Hunter, Unwieldy
Warlord Trait: Inspiring Oratory
Special Rules:
Act of Faith, Independent Character, Martyrdom, Shield of Faith
Fearless, Preferred Enemy (everything), Zealot
Act of Faith: Death, Where Is Thy Sting?
The Preceptress mouths a wordless prayer before stepping boldly into reach of the enemy's greatest weapons.
One use only. This Act of Faith may be used at the beginning of either player's Assault Phase or at the beginning of the enemy's Shooting Phase. If successful, Preceptress Jehanne gains the Eternal Warrior special rule until the end of the phase.
"I sat there -- I don't know how long -- staring at the relic we'd recovered and at the bodies of my Sisters. Thinking about the things that were still out there. I think I was waiting for some kind of revelation, some vision of Saint Praxedes, some voice of the God-Emperor in my ear. Finally I realized I wasn't going to get one. I was alive. I had a weapon. I had an enemy. What more did I need?"
-- Preceptress Jehanne in a sermon to Sororitas novices
During the Second Tyrannic War, as Hive Fleet Kraken scuttled and swarmed over the face of the sacred planet Okassis, Canoness Praxedes of the Order of Our Martyred Lady personally led the defense. Killing a Hive Tyrant by her own hand, she led her forces deep into the horde to buy time for the evacuation.
Years later, with Kraken defeated and new clues as to Praxedes' final resting place, the Order dispatched a reconnaissance force to the ravaged planet. Their mission: to search for relics of Praxedes, now declared a Saint. Their intelligence told them the Tyrannids would have scoured the world of life and then moved on. Instead, they awakened horrors waiting dormant underground, seemingly left by the Hive Fleet to ambush anyone returning to the planet. Only a handful of Sisters fought their way through to the ruined manufactorum where Praxedes had made her last stand. Only one of them fought her way out alive, wielding Praxedes' mace, the Sceptre of Vengeance: a young Sister Superior named Jehanne.
Bright and outgoing before Okassis, Jehanne spoke little of her experience after. She gave the Sceptre to the Order's reliquary and humbly returned to her normal duties. But a legend grew around her recovery of the relic, and her battlefield conduct displayed a new-found fearlessness, coupled with a savage genius at finding the most dangerous enemy and destroying it. When a Tyrannid attack on the Shrine World of Butlerian convinced the Order's leaders to retrieve the Sceptre from the reliquary, there was fierce debate over who should bear it into battle -- but in the end, instead of many more senior Sisters, the Canoness chose Jehanne.
Many expected Jehanne to die gloriously like Saint Praxedes: Instead she lived and won. "I did not surpass the Saint," Jehanne insisted when some hailed her as a new Praxedes. "I benefited from a much better tactical situation -- and from her blessing."
Today, Jehanne is a Preceptress, commanding a thousand Sisters of Our Martyred Lady -- a rank equal in prestige and power to the Canoness of many a minor order. Yet she is still the humble, haunted woman who survived Okassis. Her speech direct, her armor unadorned, her trappings no richer than the youngest Battle Sister's, Jehanne is nevertheless unmistakable for the great mace she carries and her powerful effect on all those she commands.
Point Break Down:
Canoness: 65
Wargear (non-unique)
Melta Bombs: 5
Praesidium Protectiva*: 25
War Hymnal*: 20
Subtotal: 30
Stats & SRs:
Change Stubborn to Fearless:0
AOF grants Eternal Warrior (unusually powerful): 10
Preferred Enemy (everything): 10
Zealot: 15
Subtotal: 35
Sceptre of Vengeance
Start with Eviscerator (NOT with a power mace): 30
Remove 2-Handed: 10
Add Concussive: 10
add Monster Hunter: 10
subtotal: 60
The humble, brutal heir of Saint Praxedes
WS:5 BS:5 S:3 T:3 W:3 I:4 A:3 Ld:10 Sv:3+/3++
Unit Type: Infantry (Character)
Unit Composition: 1 (Unique)
Wargear: power armour, bolt pistol, frag grenades, krak grenades, melta bombs, Praesidium Protectiva, War Hymnal
Ecclesiarchy Relics: The Sceptre of Vengeance
This extraordinarily destructive mace was ancient when Saint Praxedes wielded it on her day of martyrdom. Years later, the Order of Our Martyred Lady sent a team to recover it. One of the few survivors was the young Jehanne -- and none other has borne it since.
Strength:x2, AP:2, Melee, Armourbane, Concussive, Monster-Hunter, Unwieldy
Warlord Trait: Inspiring Oratory
Special Rules:
Act of Faith, Independent Character, Martyrdom, Shield of Faith
Fearless, Preferred Enemy (everything), Zealot
Act of Faith: Death, Where Is Thy Sting?
The Preceptress mouths a wordless prayer before stepping boldly into reach of the enemy's greatest weapons.
One use only. This Act of Faith may be used at the beginning of either player's Assault Phase or at the beginning of the enemy's Shooting Phase. If successful, Preceptress Jehanne gains the Eternal Warrior special rule until the end of the phase.
"I sat there -- I don't know how long -- staring at the relic we'd recovered and at the bodies of my Sisters. Thinking about the things that were still out there. I think I was waiting for some kind of revelation, some vision of Saint Praxedes, some voice of the God-Emperor in my ear. Finally I realized I wasn't going to get one. I was alive. I had a weapon. I had an enemy. What more did I need?"
-- Preceptress Jehanne in a sermon to Sororitas novices
During the Second Tyrannic War, as Hive Fleet Kraken scuttled and swarmed over the face of the sacred planet Okassis, Canoness Praxedes of the Order of Our Martyred Lady personally led the defense. Killing a Hive Tyrant by her own hand, she led her forces deep into the horde to buy time for the evacuation.
Years later, with Kraken defeated and new clues as to Praxedes' final resting place, the Order dispatched a reconnaissance force to the ravaged planet. Their mission: to search for relics of Praxedes, now declared a Saint. Their intelligence told them the Tyrannids would have scoured the world of life and then moved on. Instead, they awakened horrors waiting dormant underground, seemingly left by the Hive Fleet to ambush anyone returning to the planet. Only a handful of Sisters fought their way through to the ruined manufactorum where Praxedes had made her last stand. Only one of them fought her way out alive, wielding Praxedes' mace, the Sceptre of Vengeance: a young Sister Superior named Jehanne.
Bright and outgoing before Okassis, Jehanne spoke little of her experience after. She gave the Sceptre to the Order's reliquary and humbly returned to her normal duties. But a legend grew around her recovery of the relic, and her battlefield conduct displayed a new-found fearlessness, coupled with a savage genius at finding the most dangerous enemy and destroying it. When a Tyrannid attack on the Shrine World of Butlerian convinced the Order's leaders to retrieve the Sceptre from the reliquary, there was fierce debate over who should bear it into battle -- but in the end, instead of many more senior Sisters, the Canoness chose Jehanne.
Many expected Jehanne to die gloriously like Saint Praxedes: Instead she lived and won. "I did not surpass the Saint," Jehanne insisted when some hailed her as a new Praxedes. "I benefited from a much better tactical situation -- and from her blessing."
Today, Jehanne is a Preceptress, commanding a thousand Sisters of Our Martyred Lady -- a rank equal in prestige and power to the Canoness of many a minor order. Yet she is still the humble, haunted woman who survived Okassis. Her speech direct, her armor unadorned, her trappings no richer than the youngest Battle Sister's, Jehanne is nevertheless unmistakable for the great mace she carries and her powerful effect on all those she commands.
Point Break Down:
Canoness: 65
Wargear (non-unique)
Melta Bombs: 5
Praesidium Protectiva*: 25
War Hymnal*: 20
Subtotal: 30
Stats & SRs:
Change Stubborn to Fearless:0
AOF grants Eternal Warrior (unusually powerful): 10
Preferred Enemy (everything): 10
Zealot: 15
Subtotal: 35
Sceptre of Vengeance
Start with Eviscerator (NOT with a power mace): 30
Remove 2-Handed: 10
Add Concussive: 10
add Monster Hunter: 10
subtotal: 60
Put as much or as little effort into it as your willing to. I'd really love to have some cool characters that we as a group agree are balanced enough to put on the table a few times, and maybe play some cool narrative games with them.