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Post by Nick P on Oct 29, 2014 16:16:26 GMT -6
Good news, Russel and I have our Beastmen/Warriors of Chaos super boners back. s85.photobucket.com/user/penusorus/media/IMG_20141029_174837_zpsouysdoji.jpg.html Basically: Beastmen get to use chaos marks ALL beastmen get to use the ambush rule, without holding a second unit in reserves Beastmen characters get Eye of the Gods WoC can now access beast magic via LVL 4 shamans for super buff action Legions of Chaos get to use the Reign of Chaos table during the magic phase...pro tip, don't bring daemons, so that there are LITERALLY no downsides to that table. Can't wait. My standard army is going to be rocking at least one tzeentch or nurgle lvl 4 shaman, and probably a unit of bestigors marked nurgle, with Festus the Empowered (new version of festus for End Times) thrown in to buff them. Bestigors at -1 to hit, with poisoned great weapons, beast magic buffs, and regen? YES. so much YES.
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Post by Russell on Oct 29, 2014 17:35:15 GMT -6
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Post by Russell on Oct 30, 2014 12:19:37 GMT -6
I want to keep Beastmans as the 'primary' component of the army, so I'm considering some things from the WoC book. Apart from that, I still want either a horde of Gor with mark of Khorne for a crazy number of hatred attacks (50 with a frontage of 10 models) or mark of Nurgle as a steadfast block. The Beastigor will benefit from either mark, too (an extra 5 S6 attacks or -1 to hit). I'm leaning more towards Nurgle for them, since they are a little flimsy with only 5+ armor.
Razorgors stay since they're awesome chaff. I think I'll drop the BM chariots and add maybe the Gorebeast Chariots.
Maybe a Hellcannon? Skullcannon? Just something with the suffix 'cannon'. Because cannons.
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