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Post by jason on Jul 28, 2014 19:25:52 GMT -6
With the shoulder on the mend and finally able to get some hobbying done, I haven't been able to play much (re: any) 7th ed. Seems like vehicles got a nice boost so I'm looking at running a version of a Black Legion armored column with some Nurgle support as before. I am by no means expecting getting anything other than worked there but at least would like to stand a chance at respectability and keep my shame to a minimum. Using the below as a VERY rough starting point, you'll recognize it less as a list and more as a random collection of ideas... Know I'm low on psykers for sure, just dunno where to make cuts yet- so have at it.
HQ:
Chaos Lord- Mark of Nurgle, Sigil of Corruption (for 4++), Power axe, VOTLW 122 points
Troops:
Plague Marines- x9, 2 plasmas, VOTLW, (to be run in LR with Lord) 255 points
Plague Marines- x5, 2 plasmas, VOTLW, (Backfield support/obj grabber) 205 points
Chosen- x5, 4 meltas, Rhino (For knights and armor... Assuming they survive the first turn) 175 points
Chosen- x5, 4 plasmas, Rhino (for hey look at me! And blasting something off an objective... Again assuming they survive a turn) 195 points
Heavy Support:
Predator- Tri-Las 140 points
Land Raider- stock 230 points
Obliterators- x2, Mark of Nurgle, VOTLW 158 points
Allied Detachment:
HQ:
Herald of Chaos- Greater Locus of Fecundity, ML2 120 points
Troops:
Plaguebearers- x18 162 points
Fast Attack:
Plague Drones- x3, Icon of Chaos (Use to zip upfield and create a problem in their lines with 18 plagues with FNP and herald via the Icon) 141 points
I've thought about dropping the drones and Lord for Typhus for the extra MLs and to stick in the LR to make it even more of a fire magnet, but Typhus rarely seems to earn his points.
Have a total lack of AA, and there's not much I can do about it now that helturkeys are a bit expensive for my tastes without the turret. Have thought about buying a soul grinder, but otherwise need to keep additional purchases to a minimum. Have plenty of plague marines left (have 30 total) and have also considered running them MSU instead of the Chosen altogether.
Dropping the Chosen would allow me to drop the VOTLW tax across the board, which would allow for two squads of 7x Plague Marines and an additional ML2 sorcerer in Rhinos with some change to spare for a third Oblit and a greater reward for the herald but would crimp my firepower a good bit. So, as a starting point, where shall I go from here?
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Post by Nick P on Jul 29, 2014 11:05:25 GMT -6
Im a big fan of redundancy, so I say take that second plasma squad and make it a melta squad. With objectives on the board, you might get lucky and roll a skyfire nexus for them to control and take out fliers; otherwise, snap shots from 2 units is more likely to take one down than just from one unit. And anything a plasma can kill a melta can kill better.
I'm not a huge fan of plague drones - I'd drop them for either some anti-air (quad gun) or for more plague marines so you can blob your backfield squad over an objective rather than relying on 5 dudes to hold it.
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Post by Joelercoaster on Jul 29, 2014 14:08:16 GMT -6
While I agree that redundancy (at least in purpose, not necessarily in copy/paste) is good, I would argue that Plasma has more uses on the whole than melta. S7 is decent at light vehicle work, it's still wounding infantry on 2's, you don't have to get within 6" to have your rules kick in, and you have the option of either twice the range, or twice the shots.
Unfortunately I'm really not very well versed in Chaos and can't add anything beyond the obvious - yeah, lack of AA could hurt. Lack of Psykers bothers me less than the AA, actually. The Psy Phase has so far proven lackluster, you're really just missing out on some guaranteed deny dice (which are a crap-shot anyway).
Not sure what the Indy Open guys will be allowing (or if there are any restrictions at all). Fun fact, I actually know the guys that started that shindig up. Maybe I should actually go one of these years...
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Post by Nick P on Jul 29, 2014 14:41:19 GMT -6
I'm thinking about joining Jason there, Joel you should totally also go! BROHAMMER ROAD TRIP
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Post by jason on Jul 29, 2014 19:41:55 GMT -6
While I agree that redundancy (at least in purpose, not necessarily in copy/paste) is good, I would argue that Plasma has more uses on the whole than melta. S7 is decent at light vehicle work, it's still wounding infantry on 2's, you don't have to get within 6" to have your rules kick in, and you have the option of either twice the range, or twice the shots. Unfortunately I'm really not very well versed in Chaos and can't add anything beyond the obvious - yeah, lack of AA could hurt. Lack of Psykers bothers me less than the AA, actually. The Psy Phase has so far proven lackluster, you're really just missing out on some guaranteed deny dice (which are a crap-shot anyway). Not sure what the Indy Open guys will be allowing (or if there are any restrictions at all). Fun fact, I actually know the guys that started that shindig up. Maybe I should actually go one of these years... I could squeeze in two blight drones at 150pts each, they'll add a sky fire Reaper (twin linked) auto cannon and a half range battle cannon plus shrouded and AV 12 at 150 points each albeit at BS2 and with only 2 HPs and stay very in character as a Death guard army.... Or I can say screw it to AA altogether and worry about dominating the land war by adding a second Land Raider. Or, I can bite the bullet and spend 450 points on Forgefiends. 16 S8 shots a turn on ITWND AV12 though, also albeit at BS3.
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Post by Joelercoaster on Jul 30, 2014 17:13:51 GMT -6
My gut reaction is to like the drones. T-L means you're hitting pretty well, even with BS2... even when Snap Firing, which you'll be doing often, you have a decent chance to swipe something. Shrouded means any time you Jink, you're rocking a 2+. Who cares if you only have 2 HP? Anyone looking to shoot at you is going to have to think very carefully if it's worth 'wasting' the firepower to force you to jink. It'll keep the battle cannons from going off, but... you know. whatevs.
When is this actually going down? I may be able to take a day or two off work, actually. What what, vacation time? yeeaaahh buddy. But that's a maybe, I already have a week scheduled because I'm a boss and want to see some yellowstone action. Or something.
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Post by jason on Aug 11, 2014 19:05:37 GMT -6
Think I've settled on a list finally...
HQ
Chaos Lord MoN, Power Fist, Sigil of Corruption, VOTLW 135 Points
Troops
Plague Marines x9, VOTLW, 2x Plasma (in Land Raider with Lord) 255 Points
Plague Marines x7, VOTLW, 2x Plasma Rhino, Havoc Launcher 252 Points
Chosen x5, VOTLW, 4x Plasma Rhino, Havoc Launcher 207 Points
Chosen x5, VOTLW, 4x Melta Rhino, Havoc Launcher 187 Points
Fast Attack
Blight Drone 150 Points
Blight Drone 150 Points
Heavy Support
Land Raider 230 Points
Maulerfiend 125 Points
Maulerfiend 125 Points
Puts me at 1,816 points with some change to spend..
I figure 8 vehicles, 4 of which have a 5++ will be a touch nut to crack, at least will give me some survivability.
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Post by Deleted on Aug 12, 2014 12:33:30 GMT -6
Think I've settled on a list finally... Are you sticking with BL for fluff reasons? If your not against it I'd drop the BL (along with its votl tax) and chosen troops in favor of more plague marines and take a lightning claw/ pf combo on your lord. Plague Marines are incredibly durable, and capable of dealing with far more threats then the chosen. PMs take fewer special weapons, but they are also fearless. 4 plasma is useful, but often unnecessary. Two plasma in five man plague squads would accomplish what your chosen are doing better I'd argue.
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Post by jason on Aug 12, 2014 21:06:17 GMT -6
Think I've settled on a list finally... Are you sticking with BL for fluff reasons? If your not against it I'd drop the BL (along with its votl tax) and chosen troops in favor of more plague marines and take a lightning claw/ pf combo on your lord. Plague Marines are incredibly durable, and capable of dealing with far more threats then the chosen. PMs take fewer special weapons, but they are also fearless. 4 plasma is useful, but often unnecessary. Two plasma in five man plague squads would accomplish what your chosen are doing better I'd argue. I am, also because I simply don't have the models or time to run a full death guard. The Chosen should serve as some "hey look at me!" For targeting priorities as well. If the Maulerfiends don't pose enough of a threat to armor the 4 meltas barreling towards them ought to. The VOTLW tax will be useful on marines, though not as much as it once was when PM's would re roll to hit and wound vs. SM.
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