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Post by Nick P on Feb 12, 2018 20:43:54 GMT -6
Yup several people at LVO brought that list. It can't hold objectives for shit but it can kiilllll stuff man
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doubleback
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Post by doubleback on Feb 13, 2018 7:15:45 GMT -6
Well there is no way in hell I'm buying that many PBC's, primary because it just seems like a very boring play style. I think there are enough combos you can do with chaos right now that relying on a one trick pony like this is kind of silly.
I also am wary of building an army around something that is that easily nerfed. I fully expect to see some changes after adepticon to rebalance the game, and I've got a feeling soup armies are going to be a primary target
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Post by Nick P on Feb 13, 2018 7:21:01 GMT -6
Well there is no way in hell I'm buying that many PBC's, primary because it just seems like a very boring play style. I think there are enough combos you can do with chaos right now that relying on a one trick pony like this is kind of silly. I also am wary of building an army around something that is that easily nerfed. I fully expect to see some changes after adepticon to rebalance the game, and I've got a feeling soup armies are going to be a primary target Haha yeah I'd say you're spot on, and that's why I think that play style is a bad idea. It's fine if you have unlimited funds and don't care if something gets nerfed as long as you can try to win one good tournament with it, but man it just feels so boring. Idk man if I lined up against that I'd just assume the player was dead inside lol
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doubleback
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Post by doubleback on Feb 13, 2018 7:28:09 GMT -6
It's the way I feel every time I play an Ultramarine gun line
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doubleback
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Post by doubleback on Feb 20, 2018 15:43:24 GMT -6
Gave the following list a try against Roger (who it must be admitted was not bringing an overly competitive deamon list)
-Battalion Detachment HQ Poxbringer [4 PL, 70pts] – Fleshy Abundance Poxbringer [4 PL, 70pts] – Stream of Corruption Poxbringer [4 PL, 70pts] – Shriveling Pox Troops Nurglings (3)[3 PL, 54pts] Nurglings (3) [3 PL, 54pts] Nurglings (3) [3 PL, 54pts] Heavy Support Obliterators [10 PL, 195pts] – Mark of Nurgle Obliterators [10 PL, 195pts] – Mark of Nurgle -Spearhead Detachment HQ Daemon Prince of Nurgle [9 PL, 180pts] - Selections: Malefic talon, Miasma of Pestilence, The Suppurating Plate, Wings Fast Attack Foetid Bloat-drone [8 PL, 158pts] - 2x Plaguespitters Foetid Bloat-drone [8 PL, 158pts] - 2x Plaguespitters Heavy Support Plagueburst Crawler [8 PL, 140pts] - 2x Plaguespitter, Heavy Slugger Plagueburst Crawler [8 PL, 140pts] - 2x Plaguespitter, Heavy Slugger Plagueburst Crawler [8 PL, 140pts] - 2x Plaguespitter, Heavy Slugger -Vanguard Detachment HQ Typhus [9 PL, 175pts] - Power: Blades of Putrefaction, Putrescent Vitality Troops Poxwalkers (10)[3 PL, 60pts] Poxwalkers (10)[3 PL, 60pts]
Elites
Blightlord Terminators (9)[27 PL, 363pts] - Bubotic Axe & Combi-bolter X8, Flail of Corruption Tallyman [4 PL, 62pts] Foul Blightspawn [4 PL, 77pts]
-Fortification Network Feculent Gnarlmaws [3 PL, 50pts]
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doubleback
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Post by doubleback on Feb 20, 2018 15:58:42 GMT -6
It was a lot more nasty than a lot of the previous pure DG lists I have fielded. Major Takeaways- -The Poxbringer/tank/Gnarlemaw combo is definitely a nasty one, but I think I had one too many Poxbringers or one too few PBC's -Obliterators are nasty, but they are often sacrificial. You have to make sure they can eliminate about double their point cost (in the first 2 turns after drop) or remove a target you can't otherwise touch, or their value get out of whack fast. -Fetid Bloat Drones are still awesome, still crazy hard to kill, and still incredibly well costed -Pox walkers cannot be allowed near open flames.Ever. -Nurglings are one of, if not the best board control unit in the game...that said you will want more durable troops when you have to hold an objective.
Overall really happy with the Nurgle/DG combo. Outside of the Pox Walkers no unit really just failed to live up to it's cost (and the Pox Walker thing was mostly operator error) so overall I am happy tinkering with this list and plan to tinker with it a bit. I might switch out batallion, and I am not convinced that both obliterators AND Terminators are necessary. I Probably could have gotten another CP with better planning, but honestly I came nowhere near using all of the Cp's I had.
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doubleback
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Post by doubleback on Apr 24, 2018 16:34:07 GMT -6
Some random DG thoughts post FAQ-
1- With the recent changes and the inability to spam certain units, Morty might be totally viable again. He won't be invincible, but he might be nasty, and a nice way to vary things up from the mid field wall of death approach I have been using. It will certainly be harder to remove him turn one which was his biggest flaw.
2- If I give a chaos lord the Arch Contaminator Warlord trait, and sit him on 3 PBC's, some plague marines with blight launchers, and a feculant gnarlemaw, it allows the whole group to reroll 1's to hit, and reroll all failed to wound rolls. That would make for a very nasty mid field gun line that aggressively discourages charges with a wall of fire and is maddeningly hard to remove with shooting. Add a Poxbringer for some healing and the +1 strength to the PBC weapons and it is surprisingly nasty. It will basically take the biggest weakness (the 4 BS on the mortars) and give them a much better wound rate.
3- I don't need to use up a leadership slot for my PoxBringer....I can just summon the SOB first turn with the immobile Chaos lord. This may not be necessary, since I really like nurglings as troops and need 2 demon leaders for them, but it IS an option.
4- With two battalions average, I now have a shit load of CPs. As a result I am getting to use a lot of cards I did not before, and I can guarantee virtually every one of my vehicles explodes...as long as I am only losing 1 per turn. This makes my already wonderful drones doubly delightful. Happy birthday Grandpa.
5- The increased cost of the drop pod honestly makes it about as cost effective to just teleport terminators in instead, I get less, but they hit harder and last longer, so it about evens out. Still never let them overcharge plasma.
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Post by Nick P on Apr 25, 2018 7:09:38 GMT -6
I love morty man, and any game I've played or seen played where the opponent isn't spamming shit, he does super well. In the one game we played against a Morty at adepticon, it was one of the most fun games I had played the entire weekend, and it ended with magnus and morty having a primarch fist fight, where magnus killed morty but then his explosion killed magnus. It was awesome.
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doubleback
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Post by doubleback on Apr 25, 2018 10:57:43 GMT -6
Now I need to finally finish him, I have been real lazy about that...
He is definitely not necessary for a strong DG force, but might provide a fun alternative. Ideally I would like to have 2-3 archetype organizations for each army that I can change up and play with
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Post by Russell on Apr 25, 2018 14:09:20 GMT -6
magnus killed morty but then his explosion killed magnus nice.
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doubleback
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Post by doubleback on Apr 30, 2018 6:54:08 GMT -6
So this just occurred to me, does the change to soup armies mean that the Feculent Gnarlemaw no longer effects PBC's? I believe they still interact because the right key words match up, but I thought I would double check that there was not some new weird buff rule that I missed.
Same question for PBC's and Pox bearers
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Post by Nick P on Apr 30, 2018 8:30:43 GMT -6
As far as I know there's no rule anywhere that says buffs only work on things in their own detachment, it would have to be specifically FAQd to say "Feculent Gnarlmaws don't buff PBCs" etc, which to my knowledge hasn't happened.
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doubleback
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Post by doubleback on Apr 30, 2018 9:13:47 GMT -6
It has not, but I just wanted to make sure I was not misinterpreting the rules on that.
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doubleback
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Post by doubleback on Dec 4, 2018 19:14:01 GMT -6
This just occurred to me, and I need you guys to poke holes in it.
Outrider Detatchment with a vanilla chaos sorcerer and 3 fetid bloat drones (2 Flamers 1 mower)
.... Nothing here benefits from inexorable advance, so I lost nothing by it not being Battle Forged, correct? Just a heretic astartes group. I get three bloat drones I love and access to warp time.
I think I also get access to CSM strats?
What an I screwing up here?
Also, not necessarily related, but I think I'm done with Typhus. For 5 points more I can field a flying Nurgle DP, and I think it brings way more to the table. Typhus's incredibly low movement speed just makes him hard to position get him info combat effectively
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Post by Nick P on Dec 4, 2018 20:30:30 GMT -6
You wouldn't get the strats because it needs to be a battleforged CSM detachment to unlock them, I believe. But you'd get warptime and cheap access to the bloat drones
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