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Post by rogerspacem on Jan 4, 2018 12:53:16 GMT -6
Rules as written, no clarification from faq's, some rules in chaos can cross over. So long as the keywords match. So a Herald of nurgle can heal an daemon engine because it has the keywords "daemon" and "nurgle" while a warp Smith can heal the same one during the same turn. Meaning with a psychic power and ability can heal that daemon engine by 2d3 (d3 from herald and d3 from Smith)
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doubleback
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Post by doubleback on Jan 4, 2018 14:02:43 GMT -6
Thinking seriously about adding a demon detachment (something like 3 heralds and some nurglings) to my lists. it would be an easy way to get 3 more command points, and the heralds are very nasty with the nurgle discipline, as they can heal, give a hit modifier, and a S+1 modifyer to anything with a demon keyword, including my precious bloat drones. Bloat drones that can be healed might literally never die.
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Post by rogerspacem on Jan 4, 2018 15:47:05 GMT -6
Problem is keeping up with those drones unless you rush them forward to rush them back to heal next turn. Still 3 nurglings squads does give you some nice zone protection and heralds are always nice. It could work well.
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Post by rogerspacem on Jan 4, 2018 15:49:14 GMT -6
Also having daemon detachment gives you more access to more strag.s I believe the ones soon just say keywords of Daemon and Nurgle. So could be pretty nasty. Come on tzeentch do some crazy stuff.
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Post by Nick P on Jan 4, 2018 16:08:09 GMT -6
Do the rules apply for different codex daemons, or all allied nurgle daemons? I'm afraid I haven't paid much attention to how rules like this interact this edition. In order to get the faction traits, relics, warlord traits, and stratagems you still need to keep entirely separate detachments of demons vs death guard, but once you get the army on the field any stratagems or psychic powers can as of now (barring any future FAQ) effect models of the other detachment as long as they fit the requirements for targeting (ie, a bloat drone is a nurgle demon, so it can be effected by powers that effect nurgle demons, etc). But while we have seen an FAQ allowing Death Guard to benefit from CSM stratagems specifically, we also saw a Tyranid FAQ that explicitly prevented GSC from benefiting from any relevant powers or strats, so its entirely possible they keep the demon bonuses specific to demons in that same vein, or they could allow them to mingle like with the CSM/DG stuff, its anyone's guess. But at least initially its fair game.
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doubleback
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Post by doubleback on Jan 4, 2018 17:16:27 GMT -6
Do the rules apply for different codex daemons, or all allied nurgle daemons? I'm afraid I haven't paid much attention to how rules like this interact this edition. In order to get the faction traits, relics, warlord traits, and stratagems you still need to keep entirely separate detachments of demons vs death guard, but once you get the army on the field any stratagems or psychic powers can as of now (barring any future FAQ) effect models of the other detachment as long as they fit the requirements for targeting (ie, a bloat drone is a nurgle demon, so it can be effected by powers that effect nurgle demons, etc). But while we have seen an FAQ allowing Death Guard to benefit from CSM stratagems specifically, we also saw a Tyranid FAQ that explicitly prevented GSC from benefiting from any relevant powers or strats, so its entirely possible they keep the demon bonuses specific to demons in that same vein, or they could allow them to mingle like with the CSM/DG stuff, its anyone's guess. But at least initially its fair game. If they are smart, it will be the later. Creating a chaos force for each patron demon allows you to create more varied armies both competitively and in terms of fluff. A Death Guard army does not have access to about 1/3 of the CSM catalog (and the few unique units we have do not really make up for that) but allowing them...and them alone...to integrate seamlessly with their patron demon gives you a completely unique force and also helps make up for what we are lacking. The same can be said for the World Eaters/Khorn and the other closely associated chapter/deamon pairings. With them alone, I mean them alone with Nurgle
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doubleback
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Post by doubleback on Jan 4, 2018 17:23:08 GMT -6
This comes form also being fairly against conglomerated armies. I do not really feel that I should be able to bring in a non-nurgle CSM detatchment, or vice versa. This seems to give a huge advantage to imperial/chaos armies (and to a lesser degree Eldar) over all the stand alone Xeno Races.
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doubleback
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Post by doubleback on Jan 4, 2018 17:25:08 GMT -6
Also having daemon detachment gives you more access to more strag.s I believe the ones soon just say keywords of Daemon and Nurgle. So could be pretty nasty. Come on tzeentch do some crazy stuff. I would only expect to be able to access Nurgle Demon Stratagems, as I would only expect World Eater's to have access to Khorn.
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doubleback
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Post by doubleback on Jan 22, 2018 13:08:24 GMT -6
Ok so, New demon FAQ says
Q: When a Stratagem from Codex: Chaos Daemons uses the Daemon keyword, can it be used to affect any unit with the Daemon keyword, or only units with the Daemon Faction keyword? A: These Stratagems can only affect units with the Daemon Faction keyword.
But most of the deamons in the book seem to have a specific Daemon Faction (I.E. Nurgle) instead of a more generic faction. Does "Nurgle" mean "Daemon Faction" or do the Daemon strategies only effect like 1/3 of the book?
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doubleback
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Post by doubleback on Jan 22, 2018 13:11:27 GMT -6
Nevermind, It looks like they updated a lot of the nurgel models from the DG book to now have the Daemon faction, that makes more sense!
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doubleback
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Post by doubleback on Jan 22, 2018 13:20:19 GMT -6
Locus of Virulence.....Dear God. This effects half my army....all of whom are already armed with plague weapons that allow them to re-roll 1's to wound. Sadly (if I am reading this right) looks like this is out for my deamon engines....it only applies to Chaos Deamon detachments, which could not include any DG vehicles. Still a lot of good synergy, but not as much as I had hoped. Also can't deep strike Mortarion, which is a huuuuuuuuuuge blow to his usefulness.
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Post by Nick P on Jan 23, 2018 8:05:13 GMT -6
Basically, this was an FAQ to prevent the stratagems from the daemon book affecting Magnus and Mortarion, allowing them to deep strike and do other shenanigans, as you mentioned.
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doubleback
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Post by doubleback on Jan 23, 2018 10:20:26 GMT -6
Yuuuup. Sad times for Morty. I love the guy, but I just can't use him reliably. I don't like to use him in friendly games because he just mows through people and is remarkably hard to kill, and I can't use him in competitive games because the prevailing gun line meta drops him in one turn, two turns max. He is still murder under the right conditions, but under the wrong ones he is a lead weight, and his cost seems too high to gamble with considering all the other very viable options we have (which is not a problem I am complaining about). To make him reliably useful I still feel you need a squad of death shroud terminators and a contingent of regular CSM for warp time...which pushes his cost into the 1k range.
Up side, I see nothing FAQing the way Heralds work, so I can still heal Deamon engines and most of my characters. In a normal list I am more and more looking for ways to include a Nurgle Deamon battalion with 3 heralds and 3 squads of nurglings. Its dirt cheap and surprisingly effective.
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doubleback
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Post by doubleback on Feb 12, 2018 14:57:02 GMT -6
So I am seeing a ton of tournament lists where they have a Poxbringer buffing (+1 ST) the attack of Plagueburst crawlers, and healing them with fleshy abundance. This seems legit, based on key words, but do you guys read this the same way?
Here is an example list
Battalion Detachment
Horticulus Slimux Poxbringer (Fleshy Abundance) Poxbringer (Shrivelling Pox)
3 Nurglings 3 Nurglings 3 Nurglings
5 Furies w/ MoN
(Feculent Gnarlmaw)
Spearhead Detachment
Nurgle Demon Prince w/ Malefic Talons, Barbaris Plate (Warlord w/ Revoltingly Resilient)
Plagueburst Crawler Plagueburst Crawler Plagueburst Crawler Plagueburst Crawler
Spearhead Detachment
Epidemius
3 Obliterators w/ MoN
Plagueburst Crawler Plagueburst Crawler Plagueburst Crawler
The main idea seems to be that the buffed spitters mounted on neigh unkillable shells (which can now be healed) make a group of PBC's into an almost unbreakable line of death, with a nasty reach for added effect.. The filthy devil tree furthers this by allowing them to retreat and fire. Obviously I am not going to buy 7 PBC's, but if the logic behind lists like this are correct, then that opens up a number of new possibilities.
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doubleback
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Post by doubleback on Feb 12, 2018 15:31:05 GMT -6
Ok scratch that, I got emailed back, they said the FAQ changes only applied to stratagems, so this combo still works
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