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Post by Nathan on May 3, 2017 8:26:15 GMT -6
well there goes using my small 5-6 man squads of fire warriors.
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Post by Joelercoaster on May 3, 2017 8:50:05 GMT -6
I like how they're basically apologizing for putting rules in the game that never really came into play much. Read: morale - that thing that 75% of forces just ignore.
This sounds like a great shift, and if Nids keep Synapse similar to how it is (read: in range = fearless = no morale penalty), that's a *huge* thing. Dark Eldar have always wanted to play morale shenanigans, and now this opens up to be an incredibly effective tactic that will truly influence the game. I really, really miss the old Horrorfex... it was a super fun/fluffy (and good) "weapon".
Thumbs up GW... you've been listening, and it is paying off.
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Post by Nick P on May 3, 2017 8:50:55 GMT -6
If you have 5 or 6 man squads, and LD7, you'd need to have 4-5 of them die in order for the law if averages to kill the remaining 1 or 2. You're dead regardless at that point buddy, morale or not.
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jesse
neophyte
Posts: 732
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Post by jesse on May 3, 2017 9:14:19 GMT -6
I would guess that they just make all Tyranids leadership 10 like they did with Death stuff in AoS.
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Post by Joelercoaster on May 3, 2017 9:33:20 GMT -6
I would guess that they just make all Tyranids leadership 10 like they did with Death stuff in AoS. I kind of hope they go beyond that to keeping the feel of being truly fearless - Ld 10 will be great, but Nids also die in droves. Think back to last edition where losing in combat and being fearless would cause you to keep getting mowed down (and even spread to other units, making dealing wounds to gaunts the most effective way of taking out an MC in combat). Would being fully immune to this new morale system be too powerful? It's certainly possible. I will say the idea behind it (taking care of wounded soldiers/running in terror/etc) has no place in a Tyranid scheme... Synapse was always meant to be an implacable "it doesn't matter what you do, they just keep coming" thing. All I can say is I hope they do it justice.. Synapse/Shadows has been teetering for a while, and it'd be great to see it be a real army-wide signature thing that isn't just a "well I guess I have to take warriors" sort of thing.
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cj
neophyte
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Post by cj on May 3, 2017 9:45:50 GMT -6
The morale phase puts the space marine leadership of 7 from the unit preview a few updates ago into greater context. I imagine most units will have leadership in the 4-5 range.
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Post by 1D3chan on May 3, 2017 12:51:16 GMT -6
If you have 5 or 6 man squads, and LD7, you'd need to have 4-5 of them die in order for the law if averages to kill the remaining 1 or 2. You're dead regardless at that point buddy, morale or not. hey no dads allowed past page 10
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Post by Nick P on May 3, 2017 13:27:34 GMT -6
But I'm bored when she sleeps
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Post by Nick P on May 3, 2017 13:32:39 GMT -6
The morale phase puts the space marine leadership of 7 from the unit preview a few updates ago into greater context. I imagine most units will have leadership in the 4-5 range. Eh I doubt it - space marines aren't the be all end all if leadership in 7th, I don't think they would be in 8th either. 7 is probably going to be the average "not IG, not Grot, not gaunt" leadership, with characters being LD8 and "lesser" models being 6. Now they may have ATSKNF and take -1 wounds or something to showcase their stalwart nature, but I would be shocked if everything else was so far lower.
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Post by Joelercoaster on May 3, 2017 15:33:46 GMT -6
The way we look at Ld values is just really, really changing. What does a 7 actually mean with the new system?
It means you can lose a guy and not care. Actually one guy. You probably don't worry until you lose 3-4 in a swoop.
Ld 5? You care as soon as you lose a single guy. Not horribly much, but there's a chance someone else will drop off and run away.
6 may be the new "norm", where casualties taken are basically a linear effect on the chances of more breaking away, with 7 being more structured (and let's not forget that Sgt-types could easily still be increasing Ld to higher levels).
I dunno. Interesting, to say the least.
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Post by Nick P on May 4, 2017 6:45:54 GMT -6
Oh shit so my necrons won't be usable in match play it sounds like since I have custom bases, after GW stated "the base doesn't matter as much just use what looks cool". Thats a bit of a bummer.
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Deleted
Deleted Member
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Post by Deleted on May 4, 2017 7:35:31 GMT -6
Oh shit so my necrons won't be usable in match play it sounds like since I have custom bases, after GW stated "the base doesn't matter as much just use what looks cool". Thats a bit of a bummer. I imagine I'll only really play Matched, but I don't care about the base thing. I suspect that's how most people would be as well. If you are planning on taking the 'crons to A-con or something you'd probably have to rebase.
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Post by Eric formerly Eric on May 4, 2017 7:46:56 GMT -6
Personally, I'd like to believe that that is just a rumor (since it's on natfka). Not sure I like too much stuff in there. Personally, I think getting rid of independent characters is a huge blow to the feel of the game, making it much more like fantasy.
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Deleted
Deleted Member
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Post by Deleted on May 4, 2017 7:53:41 GMT -6
Personally, I'd like to believe that that is just a rumor (since it's on natfka). Not sure I like too much stuff in there. Personally, I think getting rid of independent characters is a huge blow to the feel of the game, making it much more like fantasy. Independent Characters are almost certainly going away. I'd agree that most of that rumor on Faeit212 can get a dose of salt, but I'd be shocked to see the IC rules stay in 40k. Unfortunately, characters nested in unit are one of the core sources of imbalance in 7th edition. Furthermore, there are no ICs in AoS and 8th is heavily influenced by the design of AoS.
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Post by rogerspacem on May 4, 2017 8:06:50 GMT -6
Damn I'm with you on that one Nick. Most my daemons and marines are on different bases....
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