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Post by Joelercoaster on Sept 30, 2016 17:37:14 GMT -6
If they match with the snap-fit cultists, some clever snipping may be a great option for an actual cult-y look. Would take a lot of work to get new insignias and all that, but it's something.
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Post by Deleted on Oct 7, 2016 9:19:33 GMT -6
I've been playing around with some list design, and throwing in an Allied Guard detachment seems like a strong option. The hybrids and genestealers can put a lot of pressure on the enemies front lines, keeping backfield artillery pieces pretty safe. Likewise, alpha strikes like drop pods or skyhammers that go after your back field can be easily eliminated by a counter charge from dirt cheap acolytes. All that said, I wanted to see what stands out for you guys as a good ally options.
I think I may take a Deathstrike missile for fun/fluff reasons. Basically the Cultists stole a nuke.
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Post by Joelercoaster on Oct 7, 2016 11:54:17 GMT -6
I think I may take a Deathstrike missile for fun/fluff reasons. Basically the Cultists stole a nuke. If you don't do this I will cry.
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Post by Deleted on Oct 7, 2016 12:42:04 GMT -6
Normally I'd consider the Deathstrike a gimmick that is not very effective, but I think it has some real uses in a GSC list. - It draws a lot of attention on turn 1. The opponent is going have to make some hard decisions between going after the Deathstrike, or the Cult units that ambush behind his lines.
- Its only vulnerable to strength 6 weapons on its front facing. The Cult units can pretty easily harass the anti-armor weapons my opponent might have, whether its charging them from ambush, pinning them, or just applying the threat of a turn 2 charge by infiltrating close.
- Perhaps the most significant to me though is it forces the opponent to spread out their forces or potentially face a 10" Str 10 Ap 1 blast with ignores cover. The hardest counters to GSC in my opinion will be armies that can castle and shoot overwatch well such as Tau or Dark Angels. The threat of the big bomb being dropped should force them to spread out, allowing the GSC to fight them with guerrilla tactics. Popping out of the shadows and picking off outlying units before ducking back into reserves.
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Post by Nick P on Oct 11, 2016 9:05:42 GMT -6
Is the deathstrike one of the options on the manticore?
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Post by Deleted on Oct 11, 2016 9:12:41 GMT -6
Is the deathstrike one of the options on the manticore? It is part of the Manticore dual kit. Of course, the Manticore is also a very viable option. Although I'd love to add in some artillery (deathstrike or otherwise), I do kind of falter back and forth on it. The possibility of a blast scattering onto Acolytes/Purestrain does make me question the value considering neither of those units could really survive a direct hit from a barrage weapon.
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Post by Nick P on Oct 11, 2016 9:51:57 GMT -6
True, but my mind set on the GSC is changing more towards taking as many nearly-naked squads as possible - because they aren't expensive, are decent at what they do right off the bat (S4 rending, lots of attacks), and can try to slink away and heal later in the game. If you're going that route, and not running beefed up units into the enemy early, then taking out a couple of them is worth the risk and the deployment effects it forces on your opponent. Worst case scenario is that you miss wildly, rolling a 8+ on the scatter, and hit your own guys. But even if it scatters slightly, with a 10" blast you're definitely still hitting your intended target. Idk, I think its worth the risk - how cheap are deathstrikes? Roughly the same as other IG artillery, in the 100-150 range?
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Post by Deleted on Oct 11, 2016 9:56:27 GMT -6
I think your on the same track I am, running a lot of MSU. The Deathstrike is pretty pricey at 160, and if you really want to keep it alive you should probably nab smoke launchers and camo netting bringing it up to 180. For one 10" blast its questionable whether its really "worth" its value, but, the narrative behind it is pretty fun and compelling. Wyverns look like a viable option for GSC allies. The blasts are twin-linked so your less likely to bomb your own guys, even if it is low strength.
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Post by Nick P on Oct 11, 2016 12:12:38 GMT -6
Yeah but for 2 wyverns at, what, 150 points total (75 each right?) you're dropping 8 S4 blasts, rerolling scatter. So even if its low strength, you can pile on a lot of hits and do some damage to T5+ enemies as well. When playing against Doug 2 weeks ago, he was able to kill a hive tyrant, an entire squad of 30 termagants, a unit of 5 warriors, and my dimachaeron (4 different turns obviously). That's not nothing!
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Post by 1D3chan on Oct 11, 2016 12:35:13 GMT -6
Yeah but for 2 wyverns at, what, 150 points total (75 each right?) you're dropping 8 S4 blasts, rerolling scatter. So even if its low strength, you can pile on a lot of hits and do some damage to T5+ enemies as well. When playing against Doug 2 weeks ago, he was able to kill a hive tyrant, an entire squad of 30 termagants, a unit of 5 warriors, and my dimachaeron (4 different turns obviously). That's not nothing! Don't forget re-rolling to wound as well. They put the hurt on. A really good unit point for pound. I'd be scared!
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Post by Deleted on Oct 11, 2016 12:49:26 GMT -6
Definitely, I'm well aware that the Wyvern is worth its points in dead enemies. I think you'd be hard pressed to find a better vehicle in the Guard codex.
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Post by Nick P on Oct 11, 2016 13:16:44 GMT -6
Plus I can model my wyvern shooting genestealer familiars from its barrels, or a manticore/deathstrike with genestealer familiars riding the missiles, etc. Basically goofy as conversions akin to ork grots getting into mischief, with genestealer familiars.
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Post by Deleted on Oct 11, 2016 13:20:02 GMT -6
I was thinking I might just paint the Deathstrike's bomb solid gold ALA Beneath the Planet of the Apes.
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Post by 1D3chan on Oct 11, 2016 16:25:57 GMT -6
I was thinking I might just paint the Deathstrike's bomb solid gold ALA Beneath the Planet of the Apes. That would actually look great. Do this please
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