|
Post by Nick P on May 19, 2017 10:05:55 GMT -6
I love this because it gives me a reason to buy 2 more wraithknights
|
|
|
Post by Eric formerly Eric on May 19, 2017 10:08:41 GMT -6
Pumped for my fist-vanguard now. Also an interesting choice to seemingly not have +1 attack for pistols. A nerf for someone with bolt pistol + power weapons, but a big boost for assault marines with plasma/grav pistols. Pistols can fire into close combat anyway so you're still getting an attack with them, just not a true "melee attack". I know that. Which is why a s4 ap- pistol is a nerf for power weapons but a s7 ap2 pistol is a buff for chainswords.
|
|
|
Post by Russell on May 19, 2017 10:17:22 GMT -6
Plasma pistols and power swords for all!
|
|
|
Post by Nick P on May 19, 2017 12:46:31 GMT -6
Pistols can fire into close combat anyway so you're still getting an attack with them, just not a true "melee attack". I know that. Which is why a s4 ap- pistol is a nerf for power weapons but a s7 ap2 pistol is a buff for chainswords. Very true - but I do think we'll see a lot more specialist pistols on sergeants and stuff now, since they actually do more - I for one am very tempted to carve out another ~20 points per kabbalite squad to give them a blast pistol, that's another S8 Ap-4 D6 damage shot in melee!
|
|
|
Post by Eric formerly Eric on May 19, 2017 14:04:24 GMT -6
Very true - but I do think we'll see a lot more specialist pistols on sergeants and stuff now, since they actually do more - I for one am very tempted to carve out another ~20 points per kabbalite squad to give them a blast pistol, that's another S8 Ap-4 D6 damage shot in melee! [/quote] Oh yeah! I'm pumped to throw some grav pistols on my sargeants. I'm now curious about how shields will work too. I have a dude with a shield/pistol and another with a shield/chainsword (and of course, the Thammer/Sshield guys)
|
|
|
Post by mcsardo on May 19, 2017 14:11:55 GMT -6
I love this because it gives me a reason to buy 2 more wraithknights In an attempt to get rid of Riptide wing + Wraithknight, we now have the 5 Stormsurge Army! Unless they build in other constraints or point them such that you wouldn't be able to take another detachment than this in most games.
|
|
|
Post by Eric formerly Eric on May 19, 2017 14:16:34 GMT -6
Idk dude, I think the point is that GW is trying to balance everything to a degree that a 5x stormsurge army is fair game and quite beatable. My hope is that a GSC vs 3x knight game is fun and balanced in 8th.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 19, 2017 14:33:23 GMT -6
The armies that spam a single unit will also likely be weaker then a conventional force because of the uses that Stratagems and Command Points provide. Assuming the Elite, Fast Attack, and Heavy Support detachments are similar to the Lord of War one you'll only have 3 command points, whereas the normal CAD guy is going to have 6-9 points to use on a cool stuff; if not more do to characters and other rules.
|
|
|
Post by Eric formerly Eric on May 19, 2017 14:45:46 GMT -6
I definitely want to bring an army of sternguard, vanguard, honor guard, and terminators with like a chaplain or marneus calgar.
|
|
|
Post by Joelercoaster on May 19, 2017 15:07:50 GMT -6
I'm on board with Will - I think the bonus of 2-3x as many command points will be a big difference. Not to mention grot blasters now wound a Knight on a 6 (sure, there's armor, but when a blob of conscripts can technically threaten a Land Raider...).
Aka, bringing a Knight formation no longer invalidates 50% of armies out of the gate. They'll still be tough, but there's a lot more you can do if you see that across from you.
Also, anyone else notice that Trygons now do d6 dmg per hit? Because boners. My trygon is coming out of storage, y'all.
Can't stop won't stop. The hype is on.
|
|
jesse
neophyte
Posts: 732
|
Post by jesse on May 19, 2017 15:17:16 GMT -6
Doesn't the three Lords of War thing grant the some number of bonus command points as a standard CAD (+3)? The really big one with six troops and required elites and all grants more, but unless knights are significantly more expensive or you're running MSU to the max, that Lord of War battle-forged army should be significantly fewer points with the same number of command points.
|
|
|
Post by Joelercoaster on May 19, 2017 15:55:27 GMT -6
I guess it depends on the army, but isn't the base CAD still just 1 HQ and 2 troops? I can probably do that (yes, minimally) for the cost of 1 Knight, with any of the 3 armies I play.
It's a good point to be looked at, but I would guess you'd have a fair amount of wiggle room and still be able to fit 2 of those CADs in for twice the points.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on May 19, 2017 16:09:07 GMT -6
Doesn't the three Lords of War thing grant the some number of bonus command points as a standard CAD (+3)? The really big one with six troops and required elites and all grants more, but unless knights are significantly more expensive or you're running MSU to the max, that Lord of War battle-forged army should be significantly fewer points with the same number of command points. It depends a lot on the army. Guard and GSC for example can fill out the max/mega CAD really easily. Rumors are that 2000pts is the new standard for play (I.E. what 1500-1850 was) so you can probably squeeze in a few more units as well.
|
|
|
Post by daniel, why on May 19, 2017 17:30:39 GMT -6
I'm still stuck on close combat... Does it sound feasible that you could finish off a unit with pistols and that Squad then charge again that turn? I suppose with the option to fall back it's not that likely, but man that'd be cool.
I'm very interested to hear what the faction specific Stratagems will be. Have they defined what it means to be the same faction? Like Marines all must have the same '<Chapter>'? Or does just sharing 'Imperium' count?
|
|
|
Post by Russell on May 19, 2017 17:32:16 GMT -6
<Fart Eagles>
|
|